

However, putting stuff in or out of a machine still needs local presence.Ībout the view: use the map to look far away. I consider the gameplay before robot availability as some kind of warm-up at the start of a new game that is reached quite quickly, if you have more practice. This way you don't need a long reach that often any more. Ghosts and blueprints are a means to plan a larger structure over a bigger area (the reach to create ghosts/use blueprints is the radar range), and building robots will swarm out and actually build what you put as ghost. If you progress with the game and do more research, you find ghosts and blueprints unlocked and building robots. You're encouraged to automate things (that's what Factorio is mainly about), so you don't need your arms that often. He doesn't have arms with infinite length. The limited reach is the simulation of a person manually doing some stuff.
